Portfolio

Portfolio

DXR Water Caustics Rendering

DXR Water Caustics Rendering

My dissertation: Real-time Water Caustics Rendering, a hybrid rendering engine using DXR for dynamic ray-traced water caustics.

View on GitHub

Sparrow Game Engine — WIP

Sparrow Game Engine

University Final Year Project: Sparrow Engine, a 2D game engine built from scratch, where I am the technical lead of a team of 7.

Coming soon.